Video game software

Results: 4869



#Item
51Computing / Computer graphics / Software / Graphics libraries / OpenGL / Cross-platform software / Graphics standards / Video game development / Ericsson Texture Compression / Direct3D / WebGL / Adreno

Effective OpenGL 13 August 2016, Christophe Riccio Table of Contents 0. Cross platform support

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Source URL: www.g-truc.net

Language: English - Date: 2016-08-13 17:21:17
52Software / Computing / Gaming / Video game platforms / Visual programming languages / Mobile games / Z80 / ZX Spectrum games / Scratch / Video game / Arcade game / Frogger

Keeping it Old School: Classic Video Games as Inspiration for Modern Student Programs David Weintrop, Northwestern University Uri Wilensky, Northwestern University Abstract: The rise in low-threshold, media-rich introduc

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Source URL: ccl.northwestern.edu

Language: English - Date: 2016-05-03 12:24:06
53Video game development / Electronic Arts / Entertainment Software Association / Redwood City /  California / Gaming / Software development

Position Description: Executive Assistant Reports To: Executive Director American Indians and Alaska Natives strongly

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Source URL: www.nihb.org

Language: English - Date: 2016-06-29 18:47:55
54Software / Computing / Humancomputer interaction / Technical communication / Usability / Knowledge representation / User interfaces / Steam / Video game / Adobe Flash / Bing / Browsing

SIGCHI Conference Paper Format

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Source URL: www.rayhong.net

Language: English - Date: 2015-01-19 14:14:25
55Gaming / Software / Video game culture / Role-playing video games / Role-playing game terminology / Virtual reality / Game studies / Virtual world / Final Fantasy / Video game / Interactive fiction / PC game

1 [This is the author’s pre-print version of the article published in the book New Directions in the European Fantastic, ed. Sabine Coelsch-Foisner; Winter Verlag, The Global and Local in Fantastic New Media: T

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Source URL: people.uta.fi

Language: English - Date: 2013-01-22 11:19:02
56Gaming / Software / Classes of computers / Artificial intelligence / Formal sciences / Simulation / ZX Spectrum games / Role-playing video games / Agent-based model / Intelligent agent / Game theory / Decision theory

Generative Agents for Player Decision Modeling in Games Christoffer Holmgård, Antonios Liapis, Julian Togelius Georgios N. Yannakakis Center for Computer Games Research

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Source URL: antoniosliapis.com

Language: English - Date: 2014-12-01 05:20:34
573D graphics software / 3D modeling / Computer-aided engineering / Video game design / Computer-aided design / Software / Visual arts / Application software

3D ENGINEERED MODELS FOR CONSTRUCTION Resources for making the switch from 2D plan sets to 3D models Source: Hatch Mott McDonald Source: Utah DOT

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Source URL: designtopaver.org

Language: English - Date: 2014-06-20 20:13:58
58Video game development / Cybernetics / Evolution / Evolutionary algorithm / Mu / Electronic Arts / Gaming / Software development

Runtime Analysis of the (µ+1) EA on Simple Pseudo-Boolean Functions Carsten Witt∗ FB Informatik, LS 2, Universit¨at Dortmund, 44221 Dortmund, Germany

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Source URL: ls2-www.cs.uni-dortmund.de

Language: English - Date: 2007-02-02 05:18:09
59Gaming / Software / Blizzard games / Windows games / Video game genres / Multiplayer online games / Video games with isometric graphics / StarCraft / Micromanagement / Real-time strategy / Strategy video game / University of Cape Town

Adjutant Bot: An Evaluation of Unit Micromanagement Tactics Nicholas Bowen Jonathan Todd

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Source URL: eldar.mathstat.uoguelph.ca

Language: English - Date: 2016-07-12 12:05:04
60Gaming / Software / Entertainment / Role-playing video games / Game design / Game studies / Video game culture / Video game / Gameplay / Gender representation in video games / The Suffering / Mother 3

ABSTRACT FOR PAPER PRESENTATION Pixelated Lasses with Bombastic Asses: On the Portrayal of Women in Video Games Alex Mehrtens (Southern Illinois University)

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Source URL: gameai.itu.dk

Language: English - Date: 2016-01-16 04:59:39
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